Items She’d Need to Save the World and Get the Guy
by Trent Walters
1. Alfa-Romeo Spider sporty convertible to whip her hair around and make her look cool (not to mention the nifty oil slick and auto-lock rotating machine gun to wipe counter-agents off her tail): Check.
2. Suction cups to scale the walls of Castle Darkmater: Check.
3. Finger sleeves of the richest, most handsome villain in the world, Victor Maximilian, (sleeves copied digitally off a wine glass at soiree she’d crashed) to key open the foyer: Check.
4. Minty fresh, super-stick, highly-elastic, chewing gum to stretch across the corridor for when the guards chase after her, trip and fall into the thin, fine web, wrapped in its snare: Check.
5. Scout bots to scour the directions to the secret passage (behind the tapestry) leading to the dungeon where he hid the doom’s-day device: Check.
6. Electric grenades to short-circuit his giant robo-snakes patrolling the passage to the dungeon: Check.
7. Key-codes to shutting down the doom’s-day device which three agents had died retrieving, which will fail because he had changed the codes (Mu-a-a-a-a-a!): Check.
8. Fail-safe codes which three more agents had died retrieving, which will launch the doom’s-day beam into empty space: Check.
9. Stun gun (she didn’t want to kill Victor but to reform him): Check.
10. Low-cut blouse, pumps, and skirt: Uncheck. (Damn. She knew she’d forgotten something.)